Velvet Haze

Velvet Haze

Velvet Haze

Velvet Haze is a product visualisation study built around a men's fragrance. The focus was glass, liquid, and reflection under low, controlled lighting. The goal was to render a premium bottle that feels weighted and tactile, where the depth of the liquid and the behaviour of light through tinted glass carry the entire composition.

Velvet Haze is a product visualisation study built around a men's fragrance. The focus was glass, liquid, and reflection under low, controlled lighting. The goal was to render a premium bottle that feels weighted and tactile, where the depth of the liquid and the behaviour of light through tinted glass carry the entire composition.

Velvet Haze is a product visualisation study built around a men's fragrance. The focus was glass, liquid, and reflection under low, controlled lighting. The goal was to render a premium bottle that feels weighted and tactile, where the depth of the liquid and the behaviour of light through tinted glass carry the entire composition.

Orange Phone - Double Side
Orange Phone - Double Side

Year

2025

Client

Concept / Internal Study

Category

Cosmetics

Project Duration

1 - 2 Weeks
Research
Research

Research centred on high-end fragrance photography and how light moves through coloured glass and liquid. References focused on caustics, edge refraction, and the way a tinted fill shifts in tone from the shoulder of a bottle to its base. Matte packaging, brushed metal collars, and soft directional lighting were studied to ground the product in a calm, premium space.

Design
Design

The composition prioritises stillness. A dark, restrained palette keeps attention on the glass and liquid, while supporting props were chosen to suggest mood without crowding the frame. Lighting was kept low and directional to build contrast along the bottle's edges and let the liquid read with depth rather than flatness.

Orange Phone - Camera Closeup
Development
Development

The bottle was modelled with accurate wall thickness so refraction through the glass and liquid would behave correctly in close-up. Materials were tuned for realistic glass dispersion, liquid colour falloff, and the soft sheen of the matte label and box. A full clay render was used to lock proportion, lighting, and composition before any materials were applied.

01

//FAQ

Concerns

Frequently

Asked Questions

01

What do you need from me to get started?

02

What types of 3D rendering do you offer?

03

How customizable is the final output?

04

How long does a typical project take?

05

How many revisions are included?

06

What will I receive at the end of the project?

07

Do you work with international clients?

08

What if I don't have a 3D model ready?

01

//FAQ

Concerns

Frequently

Asked Questions

01

What do you need from me to get started?

02

What types of 3D rendering do you offer?

03

How customizable is the final output?

04

How long does a typical project take?

05

How many revisions are included?

06

What will I receive at the end of the project?

07

Do you work with international clients?

08

What if I don't have a 3D model ready?

//FAQ

Concerns

Frequently

Asked Question

What do you need from me to get started?
What types of 3D rendering do you offer?
How customizable is the final output?
How long does a typical project take?
How many revisions are included?
What will I receive at the end of the project?
Do you work with international clients?
What if I don't have a 3D model ready?

01

//FAQ

Concerns

Frequently

Asked Questions

01

What do you need from me to get started?

02

What types of 3D rendering do you offer?

03

How customizable is the final output?

04

How long does a typical project take?

05

How many revisions are included?

06

What will I receive at the end of the project?

07

Do you work with international clients?

08

What if I don't have a 3D model ready?

Let'S WORK

TOGETHER.

Studio

3D Rendering

Man

Form Over Noise
Our Philosophy

Got a product that needs to look its best on screen?
Tell us what you're working on and we'll take it from there.

Let'S WORK

TOGETHER.

Studio

3D Rendering

Man

Form Over Noise
Our Philosophy

Got a product that needs to look its best on screen?
Tell us what you're working on and we'll take it from there.

Let'S WORK

TOGETHER.

Man
Got a product that needs to look its best on screen? Tell us what you're working on and we'll take it from there.

Let'S WORK

TOGETHER.

Studio

3D Rendering

Man

Form Over Noise
Our Philosophy

Got a product that needs to look its best on screen?
Tell us what you're working on and we'll take it from there.
© 2026 Cosemoz. A Brand of Evelyone Enterprise LLP. All rights reserved.
© 2026 Cosemoz. A Brand of Evelyone Enterprise LLP. All rights reserved.
© 2026 Cosemoz.
A Brand of Evelyone Enterprise LLP.
All rights reserved.
© 2026 Cosemoz.
A Brand of Evelyone Enterprise LLP.
All rights reserved.